![]() ![]() ![]() Use this version if you want regular cloaks and capes to have a camouflage/sneak value by default, as they might have in real life. The game seems to automatically add extremely high monetary value to these items because of their enchantment, which I thought was unimmersive, and the only solution I've found was to set the monetary value to zero. ![]() Use this version if you want to have warm cloaks, some with light armor value, that you can then enchant however you want.ĭoes everything included in version A, and additionally adds camouflage/sneak.Ĭamouflage sneak effect is added to some regular cloaks and capes, depending on material and color. Skyrim HDT Physics Extensions and HDT-SMP may seem like complicated mods to understand, but a little knowledge can easily change that. Cloaks and capes will now have a warmth value similar to that of a regular armor cuirass.Ī light armor value is added to regular hide cloaks and capes. This mod supports Cloaks of Skyrim, Daedric Cloaks, Divine Cloaks, DeserterX outfits, Wet and Cold, Winter is Coming, Cloaks and Capes, and many other mods of this kind. Warmth is added for Anniversary Edition's survival mode. Maybe later I'll include the other cloaks and capes. NE by Cassay, E and SE by Birmah, and sw by the gulf of Bengal. Ryder's Dragonfly Robes SSE - new robes Velvet Robes and Cloaks SSE. Their emirs dress in the same manner, except that their cloaks are for the most part. This excludes all city guard, special character, and already enchanted cloaks and capes. White Hanfu Cloak Cape, Winter Outside Cape for DressWedding, Soft Velvet Warm. Adds warmth for AE survival mode, light armor value, and camouflage/sneak value to some cloaks from the great mod "Cloaks of Skyrim."Īll regular cloaks and capes are modified. ![]()
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